About me

I’m
Prior to my Ph.D., I got my M.Sc. in Embedded Systems and AI at Albert-Ludwigs-Universität Freiburg in 2019, while I was working at the AIS group, ZF Friedrichshafen, and writing my thesis on Deep Multimodal Learning for Autonomous Driving at Robert Bosch GmbH, advised by Prof. Dr. Joschka Boedecker and Prof. Dr. Abnihav Valada. I completed my B.Sc. in Electronics and Automation Engineering at Universidad Carlos III de Madrid in 2014, advised by Prof. Angel Garcia Crespo.
My research is centered on plausible, interactive and multi-scale 3D animation (physically-based, kinematic) for humans and animals in dynamic and deformable environments, with focus on authoring tools for the entertainment industry (games, VR).
Education
Ph.D. in 3D Animation and Computer Graphics
2020-2023, l’X, École Polytechnique
M.Sc. in Embedded Systems Engineering (AI)
2017-2019, Albert-Ludwigs-Universität Freiburg
B.Sc. in Electronics and Automation Engineering
2010-2014, Universidad Carlos III de Madrid
Experience
Graduate Teaching Assistant for Technical Art
2020, l’X, École Polytechnique
Computer Scientist for 3D Material Synthesis
2020, InstaLOD GmbH
Research Assistant for Autonomous Systems
2017-2019, Albert-Ludwigs-Universität Freiburg
Recent News
- 16/09/22 - I started a temporary stay as a visiting researcher at Universitat Politècnica de Catalunya (UPC) in Barcelona.
- 14/09/22 - Our paper "Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments" got the Best Paper Honorable Mention Award at SCA!
- 13/07/22 - Our paper "Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments" was accepted at SCA.
- 28/03/22 - Our paper "Real-Time Locomotion on Soft Grounds with Dynamic Footprints" was accepted at Frontiers in VR.
- 01/07/21 - I started a temporary stay as a visiting researcher at CYENS in Nicosia (Cyprus).
- 15/03/21 - Our short-paper "Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds" was accepted at Eurographics 2021.
- 04/03/21 - I will be participating in the Doctoral Consortium at Eurographics 2021.
Publications

Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments
Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
ACM SIGGRAPH/Eurographics SCA, 2022 – Best Paper Honorable Mention Award

Real-Time Locomotion on Soft Grounds with Dynamic Footprints
Eduardo Alvarado, Chloé Paliard, Damien Rohmer, Marie-Paule Cani.
Frontiers in Virtual Reality, Frontiers, 2022, 3, (10.3389/frvir.2022.801856)

A Survey on Reinforcement Learning Methods in Character Animation
Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton, Karen Liu, Julien Pettré, Michiel van de Panne, Marie-Paule Cani. Eurographics 2022, Computer Graphics Forum, Wiley, 2022, pp.1‑27. (10.1111/cgf.14504)

Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds
Chloé Paliard, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
Eurographics 2021 (short), May 2021, Vienna, Austria.