Hello!
I’m Eduardo Alvarado, a 3rd-year Ph.D. student at École Polytechnique in Paris (France). I work in the Visual Worlds: Temporal Analysis, Animation and Authoring (VISTA) group, under the supervision of Prof. Damien Rohmer and Prof. Marie-Paule Cani. I am part of the Marie Skłodowska-Curie Innovative Training Network CLIPE, funded by the European Union Horizon 2020 framework. Prior to my Ph.D., I got my M.Sc. in Embedded Systems and AI at Albert-Ludwigs-Universität Freiburg and my B.Sc. in Electronics and Automation Engineering at Universidad Carlos III de Madrid.
My research is centered on plausible, interactive and multi-scale 3D animation (physically-based, kinematic) for humans and animals in dynamic and deformable environments, with focus on authoring tools for the entertainment industry (games, VR).
Animation
Physically-based Animation, Motion Matching, FK and IK
Artificial Inteligence
Generative Models, DL, RL (PyTorch, Tensorflow)
Game Development
Unity, UE, Blender, Game Design and Procedural Asset Generation
Programming
Python, C#, C, C++, LaTeX
Publications
2023

How Much Do We Pay Attention? A Comparative Study of User Gaze and Synthetic Vision during Navigation
Julia Melgare, Guido Mainardi, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani, Soraia Musse
Poster, Motion, Interactions and Games (MIG), 2023
2022

Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments
Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
ACM SIGGRAPH/Eurographics SCA, 2022
🏆 Best Paper Honorable Mention Award

Real-Time Locomotion on Soft Grounds with Dynamic Footprints
Eduardo Alvarado, Chloé Paliard, Damien Rohmer, Marie-Paule Cani.
Frontiers in Virtual Reality, Frontiers, 2022, 3, (10.3389/frvir.2022.801856)

A Survey on Reinforcement Learning Methods in Character Animation
Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton, Karen Liu, Julien Pettré, Michiel van de Panne, Marie-Paule Cani.
Eurographics 2022, Computer Graphics Forum, Wiley, 2022, pp.1‑27. (10.1111/cgf.14504)
2021

Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds
Chloé Paliard, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
Eurographics 2021 (short), May 2021, Vienna, Austria.
Projects
Recent News
- Jun 20, '23 - I started a research visit at Ubisoft La Forge in Bordeaux for three weeks.
- May 20, '23 - I will be attending SIGGRAPH 2023 in Los Angeles as Student Volunteer! If you want to meet, do not hesitate to reach me out!
- Sep 16, '22 - I started a temporary stay as a visiting researcher at Universitat Politècnica de Catalunya (UPC) in Barcelona.
- Sep 14, '22 - Our paper "Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments" got the Best Paper Honorable Mention Award at SCA!
- Jul 13, '22 - Our paper "Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments" was accepted at SCA 2022.
- Mar 28, '22 - Our paper "Real-Time Locomotion on Soft Grounds with Dynamic Footprints" was accepted at Frontiers in VR.
- Jul 1, '21 - I started a temporary stay as a visiting researcher at CYENS in Nicosia (Cyprus).
- Mar 15, '21 - Our short-paper "Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds" was accepted at EG 2021.
- Mar 4, '21 - I will be participating in the Doctoral Consortium at EG 2021.