I'm Eduardo, a first year Ph.D. Researcher at École Polytechnique in Paris (France) at the Geometric & Visual Computing (GeoViC) group, as part of the Marie Skłodowska-Curie Innovative Training Network CLIPE, funded by the European Union for the Horizon 2020 framework. The institutions where I am being trained to succeed during my doctoral studies are École Polytechnique - University of Cyprus - Universitat Politècnica de Catalunya. I am supervised by Prof. Damien Rohmer and Prof. Marie-Paule Cani.
My research is centered on (1) multi-scale animation methods for humans and quadrupeds in dynamic environments, (2) interactive use of AI for authoring virtual content and (3) understanding/improving user-experience on real-time applications.
Prior to my Ph.D., I completed my M.Sc. at the Albert-Ludwigs-Universität Freiburg, and wrote my thesis at the AIS group along with Robert Bosch GmbH, advised by Prof. Joschka Boedecker and Prof. Abnihav Valada. Additionally, I worked as research assistant on SLAM and Autonomous Driving simulations with Unreal Engine.
Python, C#, C, C++ and Java over +7 years of experience...and always ready to keep learning!
Passionate about game-dev/tech, 3D Modeling and VR/AR: Unity, UE, Blender, Substance
Production-ready SW (Visual, CMake), version control, quality-assurance and debugging
Modern AI techniques for Deep Learning and Reinforcement Learning (Tensorflow, PyTorch)
Autonomous Intelligent Systems, Mapping & Localization (SLAM), AI for Computer Vision
Research on expressive AI, interactive methods and creative-oriented approaches
Team & Single Player
Ability to collaborate constructively in large teams as well as to work independently
Strategy planning, problem-solving and analytical skills in research environments
Doctoral Consortium: Groups of humans and animals in natural environments: a multi-scale approach
Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
Submitted to Eurographics 2021