Hello! đź‘‹

I’m Eduardo Alvarado, a postdoctoral researcher at Max Planck Institute for Informatics (Visual Computing and Artificial Intelligence). I completed my Ph.D. in Character Animation and Computer Graphics at École Polytechnique, in the Visual Worlds: Temporal Analysis, Animation and Authoring (VISTA) group under the supervision of Prof. Damien Rohmer and Prof. Marie-Paule Cani, while being part of the Marie SkĹ‚odowska-Curie Innovative Training Network CLIPE, funded by the European Union Horizon 2020 framework. Prior to my Ph.D., I got my M.Sc. in Embedded Systems and AI at Albert-Ludwigs-Universität Freiburg and my B.Sc. in Electronics and Automation Engineering at Universidad Carlos III de Madrid.

My research is centered on plausible, interactive and multi-scale 3D animation (physically-based, kinematic) of virtual characters in dynamic and deformable environments, with focus on authoring tools for the entertainment industry (games, VR).

Animation

Physically-based Animation, Motion Matching, FK and IK

Artificial Inteligence

Generative Models, DL, RL (PyTorch, Tensorflow)

Game Development

Unity, UE, Blender, Game Design and Procedural Asset Generation

Programming

Python, C#, C, C++, LaTeX

Publications

2023

How Much Do We Pay Attention? A Comparative Study of User Gaze and Synthetic Vision during Navigation

Julia Melgare, Guido Mainardi, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani, Soraia Musse
Poster, Motion, Interactions and Games (MIG), 2023

2022

Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments

Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
ACM SIGGRAPH/Eurographics SCA, 2022

🏆 Best Paper Honorable Mention Award

Real-Time Locomotion on Soft Grounds with Dynamic Footprints

Eduardo Alvarado, Chloé Paliard, Damien Rohmer, Marie-Paule Cani.
Frontiers in Virtual Reality, Frontiers, 2022, 3, (10.3389/frvir.2022.801856)

A Survey on Reinforcement Learning Methods in Character Animation

Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton, Karen Liu, Julien Pettré, Michiel van de Panne, Marie-Paule Cani.
Eurographics 2022, Computer Graphics Forum, Wiley, 2022, pp.1‑27. (10.1111/cgf.14504)

2021

Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds

Chloé Paliard, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani.
Eurographics 2021 (short), May 2021, Vienna, Austria.

Projects

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